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Deadhaus Sonata Forum

Mace feels incredibly clunky


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For the mace: such an old and overlooked weapon love that it was included, the fire looks great. As of yet at this very early point - I found myself defaulting to the sword as it stutters baddies which saves me hp. Im sure they will implement a balanced utility for it in the weeks and months to come (or perhaps I am missing something). Love it! So I went back and played again, mace takes off armor. Good mechanic, just needs the distance tightened up as the range seems further than animation. Ofc its alpha demo, Im probably stating the obvious Edited by Skorcher
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