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  • Open Club  ·  14 members  ·  Last active

    In the world of Malorum, mankind teeters on the brink of collapse. The Thacean Empire, last of humanity’s once great powers, struggles for survival against a relentless tide of the undead. Yet for all their valor and strength of arms, the living are overmatched. Their only hope for victory lies in uncovering long-forgotten truths. And so, while men and cities fall alike, Alaric von Beller, Grand Inquisitor of the Thacean Empire, desperately searches for hidden knowledge to deliver his people. What follows are excerpts of his personal writings as he encounters and studies the dead.

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  • Open Club  ·  14 members  ·  Last active

    In the world of Malorum, mankind teeters on the brink of collapse. The Thacean Empire, last of humanity’s once great powers, struggles for survival against a relentless tide of the undead. Yet for all their valor and strength of arms, the living are overmatched. Their only hope for victory lies in uncovering long-forgotten truths. And so, while men and cities fall alike, Alaric von Beller, Grand Inquisitor of the Thacean Empire, desperately searches for hidden knowledge to deliver his people. What follows are excerpts of his personal writings as he encounters and studies the dead.

  • Open Club  ·  5 members  ·  Last active

    Welcome to the Deadhaus Book Club, a place to come and gather around some great books!

  • Open Club  ·  9 members

    None are certain how long vampires have stalked the shadows of Malorum. Since history has been recorded, there have been writings of the children of the night, immortals that preyed upon the blood of the living.

  • Open Club  ·  3 members

    There is no magick in the making of a revenant, no ritual, no alchemy… there is only rage. Only the most grievous injustice, deepest betrayal, or greatest loss can foment the sheer hatred from which a revenant is born.

  • Open Club  ·  6 members

    The most cunning of mortal spellcasters inevitably seek to extend their lifespan beyond its natural limits, but few have the strength of will to endure the excruciating path to immortality.

  • Open Club  ·  3 members

    When the Fetid Prince set in motion the rise of Deadhaus, he did so with the patronage of an entity beyond the realm of the living. From the deepest twilight of the realm of the dead, it whispered to him, and a contract was brokered. In exchange for his devotion, the Fetid Prince was granted power over death, and into his service were sent the otherworldly attendants of the ancient one, the Banshees.

  • Open Club  ·  3 members

    There are many methods of twisting the natural order of life and death, each producing their own form of undeath, but few are so intricate or precarious as the binding of a wraith. Viable candidates must be strong in body and mind, lest either should fail before the ritual is complete. It also helps, but is by no means necessary, that these candidates submit themselves willingly, yet once they have, no amount of pleading can set them free.

  • Open Club  ·  2 members

    All living things know hunger. All that is flesh must consume. But for those who partake of the flesh of their own kind, a door is opened and a ritual begun.

  • Open Club  ·  4 members

    In the war with Deadhaus, the Thacean Empire has utilized every resource available to them. Brave men-at-arms, machines of war, sorcery, and pleas to the divine were all employed with varying levels of success, but for every victory there were two defeats. City by city, land by land, the Thaceans were pushed back, driven northward by the ceaseless march of the dead. Routed to their innermost territory, they devised a new strategy in desperation. They would turn the strength of Deadhaus against itself. They would oppose the dead with the dead. At the behest of his Grand Inquisitor, the Emperor called upon the most skilled and learned alchemists of his nation. Together with the Grand Inquisitor’s research, they developed the capacity to create an undead entirely under their control, a construct of interwoven limbs and parts animated by alchemy, a Wight.

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