Denis Dyack Posted April 9, 2022 Posted April 9, 2022 Combat Demo: Blood Bath Version 0.1.6 Apr 8, 2022 New Legionnaire’s walk and run animations have been refined. Mix changes for shield hit sound effect. Mix changes for Vampire dialogue lines. (https://deadhaussonata.com/forum/threads/post-anything-here-about-the-demo.733/post-4477 Thank you Sailor Midgard) Updated keyboard bindings UI image. (https://deadhaussonata.com/forum/threads/post-anything-here-about-the-demo.733/post-4457 Thank you Jerion 'Wyverntamer' Kràl ) Adjusted the player’s movement and animations to better fit with how the character should move through the world. Legionnaires will now ragdoll when they die. Vampire footsteps now leave bloody trails and imprints in blood pools. Bugfixes Fixed a bug where player input would not be registered properly on the radio plays menu. Fixed a bug which would occasionally make the cursor hidden when opening menus. Fixed a case where hitting a dead character would cause the character to re-animate under certain circumstances. No longer allow cutscene to be triggered additional times while already playing. (https://deadhaussonata.com/forum/threads/post-anything-here-about-the-demo.733/post-4477 Thank you Sailor Midgard) Performance List item. Balance Input duration required for entering mist form increased from 0.2 seconds to 0.4 seconds. (https://deadhaussonata.com/forum/threads/post-anything-here-about-the-demo.733/post-4453 Thank you Jerion 'Wyverntamer' Kràl, Sailor Midgard, and Temuldjin) 4
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