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Deadhaus Sonata Forum

Nature,Scenery,Romance


E v o l v e d

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I know some people might flaw me for mentioning this but I think its a great way to show boost the games appearance and mood for the audences. That is implementing something similar to these images im showing here from witcher 2 assassin of the kings. You see im passionate about nature design interior feedback in video games. Especially since I heard romance is on the table to be added in deadhause sonata sometime down the line of its progression. I'm not saying there should be any extreme or sexually explicit addons to the game. I wouldn't mind it personally but I'm sure some others would and I wholeheartly respect that. There can always be options where you can disable those content for those who don't want to experience it depending on of course if apocolypse studios wants to consider this. With all that's said, it is worth my try to share these ideas with you so that deadhause sonata isn't always dark night and day but also delivering some sense of pleasure or nature driven moments.

 

Once again kindest regards

Thank you guys

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Edited by E v o l v e d
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I've decided to update you all on new sample ideas on what I'm trying to explain. It was actually very difficult for me to find something that is in regards to nature romantic related areas because it doesn't exist in video games very much. You see in deadhause sonata, in my heart and soul I believe that it can deliver more superior versions on this related topic. For example you see here the forest in witcher 2 you can make these grasses a different more dark fantasy color instead such as red,dark purple, or blue. The trees the same thing can be said. The dragon age picture showing here shows a great representation on what potential beauty in deadhause can bring. Its going to drive the player saying " Wow this is amazing" deadhause looks both grim and beautiful at the same time. Balance is what I like to call it. Lastly picture witcher 3 vegelbuds the artwork on that is very well done. There's lots of plants, fancy exterior fountain, and the lights showing enough in depth color temperature. Its always my willing to help you guys make your game project the best it can deliver. All these samples are absolutely going to just enhance its quality and content.

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Believe me I do like gothic dark fantasy medieval settings. Funny thing my name in social medias used to be GothSoul_19 but later I changed it because I haven't noticed much of a great vibration to my well being. It was right before my senior year in high school ended. I started playing this exclusive playstation game called bloodborne summer 2019. It was one of my most darkest times inserting myself into that world. I was dealing with some severe form of depression and negative thoughts. I have enjoyed playing it still in a way even though it didn't have much nature or beauty aspects of it. But if I look back at my 19 year old self and ask " What can a video game show me that could possibly prevent me from feeling so low?" and I'm here to answer that past self of mine today. Is having a world that as you walk into it you can see something that would be very hard or non existing to experience in real life. Neverwinter, world of warcraft, The Witcher 3, Dragon age are all great representations of that which I've uploaded for you guys to see. Deadhause sonata is great.. I wouldn't go above and beyond to express myself in a higher point if I didn't care much about it. Its a game that not only that I think can be the best spiritual successor of legacy of kain but also delivering an atmosphere universe that shows strong nature driven directions into the game. aswell as fantastic architectures, exterior design, interior, and spiritual vibes. Not many video game developers care enough to look into gaming in the aspect of mental health. Maybe deadhause sonata could be that game even though it is very gory and shows elements of violence. Could still have a special feeling to it that you are seeking vengeance destruction but aswell as feeling like you have worthiness into whatever area you enter.

 

Always feels good for me sharing about those things because when you guys say " Help us make the best game" You shall have my purest inspired intentions delivered.☺

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I am not too worried about the game having beautiful vistas and epic set pieces. I can't think of a game Denis has worked on that does not have visual feasts for the eye. He is a lover of movies and cinematics. I know we have mostly seen dark gloomy images but these are concept art to set the mood of the game as a gritty horror game. They have made a whole new calendar for this game world with day and night and seasons so we should get some cool transitions of areas going from night to day but also from winter to spring etc. This game is going to have a huge area to explore so it can't all be gloomy night scenes.
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I am not too worried about the game having beautiful vistas and epic set pieces. I can't think of a game Denis has worked on that does not have visual feasts for the eye. He is a lover of movies and cinematics. I know we have mostly seen dark gloomy images but these are concept art to set the mood of the game as a gritty horror game. They have made a whole new calendar for this game world with day and night and seasons so we should get some cool transitions of areas going from night to day but also from winter to spring etc. This game is going to have a huge area to explore so it can't all be gloomy night scenes.

The only game Denis has worked on that is suitable to my liking would be blood omen legacy of kain. It had pretty much everything I would like. Colors on point, nature, atmosphere, and such. Except of course no romance. Chances aren't too high for deadhause sonata to be surrounded and covered by a world like the witcher. Its still always good for me to make posts like this because maybe they might reconsider some things if not already what I would like to be in it is included.

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The only game Denis has worked on that is suitable to my liking would be blood omen legacy of kain. It had pretty much everything I would like. Colors on point, nature, atmosphere, and such. Except of course no romance. Chances aren't too high for deadhause sonata to be surrounded and covered by a world like the witcher. Its still always good for me to make posts like this because maybe they might reconsider some things if not already what I would like to be in it is included.

What was wrong with Eternal Darkness: Sanity's Requiem? It had plenty of color, lots of nature and atmosphere, minus the romance, which will not be a thing in Deadhaus anyway because this isn't that kind of RPG. Why not just let them do their work, and when they put out actual visual footage of the game, then make your commentary, instead of pre-judging things before we've seen any actual footage?

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I don't know why you think the world will not be as expansive as the Witchers. Have you seen their video about the world map? https://www.youtube.com/watch?v=zlEfR54-zPw:32

 

If you are looking for romancing options and a bright cheery game, this might not be the game for you. They are exploring dark themes and want to embrace the lore of the undead in a new way. I actually like the mood they have set and expect it to be the majority of the game. I would love huge vistas and areas to explore but don't expect them to be as brightly colored as the witcher or Destiny. I want something more like Gears of war 1 versus Gears 5 which is more cartoony. The undead will want to be in caves and explore more at night than the day.

 

I am not saying I don't want huge vistas and great sunsets and sunrises, but I will be stalking the living at night and from the shadows. Maybe when they add new houses that are more day-oriented but for Deadhaus I want to embrace the night.

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I don't know why you think the world will not be as expansive as the Witchers. Have you seen their video about the world map? https://www.youtube.com/watch?v=zlEfR54-zPw:32

 

If you are looking for romancing options and a bright cheery game, this might not be the game for you. They are exploring dark themes and want to embrace the lore of the undead in a new way. I actually like the mood they have set and expect it to be the majority of the game. I would love huge vistas and areas to explore but don't expect them to be as brightly colored as the witcher or Destiny. I want something more like Gears of war 1 versus Gears 5 which is more cartoony. The undead will want to be in caves and explore more at night than the day.

 

I am not saying I don't want huge vistas and great sunsets and sunrises, but I will be stalking the living at night and from the shadows. Maybe when they add new houses that are more day-oriented but for Deadhaus I want to embrace the night.

I'm fine with that.. gears of war 1 ultimate edition I recently gave it a look on YouTube. Colors were good actually reminds me a lot on prince of persia the warrior within. I enjoyed playing that game. I respect your preferences and we will see what comes next. In the meantime though I just won't continue posting here until there's something to comment once updated visuals are released. You all have my apology that my ideas seem pressuring.

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No need to apologize. That is what the forums are for and what the devs want to see. If most people wanted to see a bright game then it might change the art style some. Not that you have not influenced them already. I love most of the images you posted and think that many of them could fit into the world of Deadhaus.
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